The Characters below are a collection of Game Models I worked on for Madden 16 at EA Sports. My tasks were to work with scan data for most heads but traditional sculpting was also needed for those players that did not get scanned.

 

For example:

before                           after

JJ Watt was hand sculpted by me. JJ Watt was already in the game but needed work. 

I also worked on the uniforms. I created new patches and updated details on all characters including coaches and crowd.

 

I worked on Madden 16, 17 and 18. Asides from learning a new game engine "Frostbite" My tasks expanded into crowd work coaches and modeling new objects for ingame. I also worked NIS ( non interactive sequence ) for Madden 17.